UFC 2009 Undisputed shines the most when you are playing Exhibition Matches (especially online). You can choose from an impressive stable of authentic UFC fighters from several different weight classes. You'll have the talents of fighters such as Forrest Griffin, Anderson Silva, and Chuck Liddell at your disposal. UFC 2009 Undisputed is exactly what the UFC series needs, after a long hiatus since the mediocre UFC: Sudden Impact in 2004, and what THQ needs to get back on its feet. As unfriendly as it is for.
- Ufc 2009 Undisputed Pc System Requirements Free
- Ufc 2009 Undisputed Roster
- Ufc 2009 Undisputed Pc System Requirements Pc
UFC 2009 Undisputed is an explosive fighting game detailing the action intensity and attitude of the Ultimate Fighting Championship (UFC). Featuring an authentic and prehensive UFC atmosphere including an extensive roster of the best mixed martial arts fighters in the world players will push the envelope with a powerful new game engine and put. UFC 2009's Career Mode begins modestly enough with the standard creation mechanics. You select height and weight (which in turn puts you in your set and unchangeable weight class), meld your face. UFC 2009 Undisputed is a next-gen mixed martial arts fighting game in development by THQ, Yuke's, and the Ultimate Fighting Championship. The game features fighters and personalities from the UFC organization, with over 80 playable fighters that kick and punch the living crap out of each other. UFC 2009 is scheduled for a spring 2009 release.
UFC 2009 Undisputed is a next-gen mixed martial arts fighting game in development by THQ, Yuke's, and the Ultimate Fighting Championship. The game features fighters and personalities from the UFC organization, with over 80 playable fighters that kick and punch the living crap out of each other. UFC 2009 is scheduled for a spring 2009 release.
UFC 2009 Undisputed has some high expectations to live up to. As the first UFC-licensed fighting game for the Xbox 360 and PlayStation 3, UFC 2009 has to meet the expectations of millions of mixed martial arts fans. More than that, UFC 2009 must also satisfy the incredibly high standards of the development team. In the demo we saw at a recent event, UFC 2009 seems every bit like the fighting game that's 'as real as it gets'. This joint effort between THQ, Yuke's, and the UFC not only aims to create the best MMA fighter in history, but also seeks an ultra-realistic reinvention of the fighting genre.
This one's a real looker
So far, UFC 2009 looks downright spectacular for a game that doesn't release until next year. Like a real pay-per-view event, the graphics and special effects shine with high-quality detail. Anyone watching this on an HD display would swear they were watching high-definition cable TV. According to the development team, all in-game special effects will receive the same A-class treatment as a real UFC PPV broadcast. Even more impressive than special effects are the photo-realistic character models. In the game's demo, UFC champion Quinton 'Rampage' Jackson and fan-favorite Forrest Griffin look uncannily similar to their real-life counterparts. Everything from their facial stubble to the ever-present sweat on their faces hints at a deep level of finely-tuned textures. The level of detail that has been etched into the fighter's motions, and expressions is immediately apparent to even the most critical eye. From a distance, it's actually difficult to tell the in-game models aren't real people. With over 30,000 polygons being used for the game's roster of 80-plus fighters, THQ and Yuke's seem to be pushing the graphics as far as they can go.
Ufc 2009 Undisputed Pc System Requirements Free
It's not just the fighters, either. THQ and Yuke's are making full use of the UFC staff for Undisputed. The same attention to detail can be seen in character models for coaches, trainers, referees, and other UFC personalities like ring girl Arianny Celeste and cutman Jacob 'Stitch' Duran. Even with such a huge cast, UFC 2009 will also support a full-fledged character creation system. With the graphics we've seen so far, we can only hope that any gamer will be able to make a replica of him or herself that's as detailed as the UFC fighters.
Ufc 2009 Undisputed Roster
Getting into the ring again
An interesting style choice in UFC 2009 is the lack of superfluous material in the heads-up display. There are no health bars or in-game battle text -- just the two fighters, the ring, and the clock. THQ wants to maintain an air of authenticity in UFC 2009 so that playing the game feels exactly like watching a real match. A fighter's level of damage or fatigue is apparent from the way the character models change during a match. Bruises, cuts, and other injuries not only hint at in-game damage, but also provide a focus point for attacks. In the demo, the left side of Forrest Griffin's ribs turned purple after a barrage of punches, while a flurry of knee strikes transformed Rampage Jackson's face into a meat pizza. Once the first round was over, both fighters had changed drastically in stance due to fatigue. The gradual damage looks really impressive, and adds yet another element of realism to the game.
UFC 2009 also pushes the idea of 'contextual strikes,' a feature where your fighter's position in relation to an opponent will affect your attacks. For example, a long-distance left hook will animate and land differently from a close-range attack with the same button. The way the fighter's models interact on a technical and physical level is truly impressive: not once did we see an arm clipping through a torso, or a jumbled walking animation resulting from the fighters getting too close to each other. The development team has taken into consideration that an uppercut should be able to interact and deflect a straight jab, and limbs should collide realistically instead of clattering together like sticks of wood. This means that when Forrest Griffin kicks someone in the leg, you will actually see his foot sink into the muscle of the other fighter's body.
UFC 2009's fighting system is especially impressive when seeing the grappling moves -- half of the fighting system is geared towards takedowns, submissions, and ground strikes. There's equally as much detail in ground grappling as there is in standing combat, which is important for the in-game fighting styles that will be used, like Brazilian jujitsu and wrestling.
It's gonna be a contender
UFC 2009 Undisputed has gathered talent from several high-profile development studios around the world, and the evidence is already showing. If the game already looks and plays like this in 2008, then UFC 2009 is going to rock your f-ing socks off when it hits shelves next spring.
Selling points:
- UFC 2009 uses photorealistic graphics to accurately create the feeling of a live PPV fight, with super-detailed character models.
- The roster boasts 80 fighters and several varied forms of martial arts, such as kickboxing, Muay Thai, and judo.
- The powerful in-game engine backs the fighting system with combat animations that show incredibly detailed, muscle-against-muscle physics.
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System: X360, PS3 | Review Rating Legend | |
Dev: Yuke's Media | 1.0 - 1.9 = Avoid | 4.0 - 4.4 = Great |
Pub: THQ | 2.0 - 2.4 = Poor | 4.5 - 4.9 = Must Buy |
Release: May 19, 2009 | 2.5 - 2.9 = Average | 5.0 = The Best |
Players: 1-2 | 3.0 - 3.4 = Fair | |
ESRB Rating: Teen | 3.5 - 3.9 = Good |
Generally, when you have a sports-licensed title, you can expect good things. Whether it’s the NCAA or the NHL, sports simulators have gotten to the point where quality is almost a given. However, this has not always been the case with MMA. Last generation’s UFC-licensed titles were mediocre at best, which was a real disappointment for fans of the franchise. But it looks like UFC fans can now rejoice, as UFC 2009 Undisputed is not only a great UFC-branded title, but also a good fighting game overall.
There are three main modes in UFC 2009 Undisputed: Career, Classic Fights, and Exhibition. Although all three of these modes are deep enough to be deemed a “main” mode, the one you are most likely to check out first is the Exhibition mode. This is the standard fighter vs. fighter mode, and it allows you to fight as your favorite UFC champions. There are over 80 fighters to choose from, including the infamous Chuck Liddell and the larger-than-life Brock Lesnar.
However, there is one caveat to the exhibition mode: you can only fight against players in your own weight class. Pitting a heavyweight against a lightweight may make for an entertaining match on-screen, but the stats would largely favor the bigger player, and it would largely detract from the overall sports feel it seems like the developers were going for.
However, if you really want to get into the deep sports aspect of UFC Undisputed 2009, you can look no further than Career mode. This mode challenges you to create your own UFC fighter and then take him through seven years of UFC training. Along the way, he’ll fight UFC superstars, and earn “cred” which will lead to sponsorship deals and extended training opportunities.
Ufc 2009 Undisputed Pc System Requirements Pc
One of the most interesting facets of the UFC 2009 Undisputed Career mode is the different RPG elements it employs when you are working on your character. In between fights, your character will have several weeks to train, rest, and spar. While resting will allow you to build up stamina for the fight, the training and sparring actions will allow you to increase the level of your fighter’s specific attributes. Training can improve Cardio, Speed, and Strength, and drains stamina quickly; sparring drains stamina a little slower, but it gives you points to level up specific offensive and defensive stats.
Once you have gone through all seven years of the UFC with your character or leveled up your fighter to the point where you feel they are at their personal best, you can retire them and use them in the exhibition mode or the online modes. However, if you are hoping to go into a match with your friends with all your stats maxed, you will be a little disappointed. In order to keep the playing field level, the game caps the amount of times you can level something up to a reasonable number so you can’t have an unfair advantage. This limitation is again due to the fact that UFC 2009 Undisputed really strives to capture the sports value of the world of MMA and the UFC.
The final mode, Classic Fights, is the most fan-focused of the three. Although the other three are certainly approachable by fans and non-fans, Classic Fights will really appeal to those who are avid UFC followers. This mode allows you to relive historical fights in the UFC history. Before you engage in each fight, you will see a highlight reel showing off some of the buildup to the fight as well as interviews with the participants. Your goal, of course, is to recreate the match as it actually happens. Although you don’t really get points or trophies for recreating specific moves (like in Legends of Wrestlemania), the highlight reel as well as the commentary track really bring you into the fight.
The different modes in this game all have their own intended audience, and I have to say that I was quite pleased with the breadth of this game. Although the Career mode was of most interest to me, there is plenty here for both uber-fans and non-fans to experience, which is definitely a great thing.